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SITE DEVELOPMENT

ONLINE STORE

  • 40+ projects
  • from 2 weeks
  • turnkey

An online store that sells with no manager in the loop: a filterable catalogue that holds thousands of items, several payment providers, a customer account, and a back office where you change products, prices and promotions yourself.

WHO IS IT FOR?

Three situations where a store pays for itself fastest

  • .01

    YOU SELL, BUT NOT ONLINE

    Orders arrive as messages. A manager works out the total by hand, checks stock, sends the payment details, confirms the transfer — and does all of it again with the next buyer. The costlier part is elsewhere: some people never write to you at all. They have not decided against buying — they never got as far as deciding.

  • .02

    YOU HAVE A STORE YOU CANNOT RUN

    Built on a site builder or somebody else’s template. The design stops where the theme stops, the logic you need cannot be added, and every edit waits on a reply from support. Something quietly swaps places: it is not the platform bending to your business but your business bending to whatever the template authors happened to foresee.

  • .03

    THE STORE WORKS BUT HAS HIT A CEILING

    The catalogue grew, wholesale and retail arrived with different prices, then several warehouses or currencies. The off-the-shelf solution stopped coping — and it crawls exactly when the traffic is heaviest. The problem is almost never the storefront. It is how the data is structured, how prices are calculated, and what happens to an order after checkout.

WHAT'S INCLUDED

We do not build below this line

  • - Custom design, never a template.01
  • - Responsive on every device.02
  • - Catalogue with search and filters.03
  • - Cart and checkout.04
  • - Customer account.05
  • - Online payments.06
  • - Admin panel by LUNO.07
  • - Launch on our servers.08
  • THIS IS THE FLOOR, NOT A PACKAGE

    Everything listed ships in every project — even the simplest and cheapest one. There are no stripped-down versions.

  • THERE IS NO CEILING

    We do not assemble from templates, so we never run into someone else’s limits. From there the system is built out around how your business actually works: payments, loyalty, warehouses, integrations, load.

  • WE DECIDE THE EXTRAS TOGETHER

    On the first call we work out what you genuinely need and what would only add cost.

Keep it short and to the point

WHAT'S INSIDE

  • EVERY SITE GETS ITS OWN DESIGN

    We do not take ready-made assemblies and we do not bend a business to fit somebody else’s grid. The design is built around the job: structure, typography, states, motion. Which is why no two of our projects look alike — compare them yourself.

    EVERY SITE GETS ITS OWN DESIGN
  • THE LUNO ADMIN PANEL

    Products, copy, prices, pages, banners — all edited from the panel. Plus sales and traffic figures, roles for staff, a log of who changed what. You do not need us for the everyday work, only for what genuinely takes development.

    THE LUNO ADMIN PANEL
  • SPEED, AND BEING FOUND IN SEARCH

    The site is built on a modern stack with server rendering: pages open fast, search engines see the full content, and the Core Web Vitals sit in the green. Heading structure, structured data and readable URLs go in from the start, not “later, when we get round to SEO”.

    SPEED, AND BEING FOUND IN SEARCH
  • LAUNCH AND LIFE ON OUR SERVERS

    The project moves onto infrastructure configured for it: monitoring, backups, updates. The infrastructure is run by someone with twenty years behind them. Seven clients in ten stay with us after launch — it usually works out cheaper than finding a contractor every time something small comes up.

    LAUNCH AND LIFE ON OUR SERVERS

CATEGORIES

Three levels of scope. Yours is the one you recognise yourself in

FAQ

Answers to the most popular questions

From $4.000 for a store with the base build to $15.000 and up for a platform with wholesale, integrations and heavy load. The figure depends on the size of the catalogue, the number of integrations, how complex the pricing logic is, and how much the admin panel has to cover. After the first call you get a plan rather than a guess: what makes up the total, and what can wait for a second stage.

A store with the base build takes 2–5 weeks. With retention mechanics, several payment providers and multiple languages, 3–10 weeks. A platform with wholesale and integrations, from 6 weeks. For scale: a marketplace with its own CRM, five payment providers and a ticket system took us 40 days. We name the deadline before we start and we hold to it.

Ready-made platforms solve standard problems and solve them fast — for as long as your business is standard. The moment you need your own pricing logic, a non-standard order flow or an integration that is not on the list, you start fighting the platform. We write the store from scratch: there are no limits, but it costs more than a starter subscription. If a site builder covers what you need, the honest thing is to tell you that on the first call.

Yes, that is routine work. We move the catalogue, products with their attributes and images, the customer base and order history. Page addresses and redirects are planned separately so search rankings survive — on a migration that is the main risk, and it is handled before launch, not after.

Catalogue size affects the architecture rather than the design: how data is stored, how filters work, what gets cached. A 500-item catalogue and a 50.000-item one are different technical decisions behind the same surface. We design for your volume with room to grow, so a large catalogue usually means the Platform configuration.

Practically any with an API — local, international, card acquiring, e-wallets, instalments. One of our projects runs five payment providers at once, picking automatically by the buyer’s country. The exact set is chosen around where you sell and how you take money.

You do. Source and rights are handed over with the project — this is not a builder, not a subscription and not a lock-in. If you ever change contractor the store goes with you: we write it so another developer can pick it up.

The store can stay on our infrastructure: monitoring, backups, updates and further work as it grows. The infrastructure is run by someone with twenty years behind them. Seven out of ten clients stay with us after launch — it usually costs less than finding a contractor for every small task.